There has been a storm brewing between Apple and Adobe over the Flash platform and the lack of support for it on the Apple mobile devices. The issue is that Apple see Flash as a CPU hog that drains the battery of iPhones/iPod Touch/iPads.
Adobe included the ability for Flash developers to output content for the iPhones etc and Apple say this is basically against their revised iPhone Developer Program License Agreement. Basically, Apple want to control the content and prevent third-party software being used for content creation. This is nothing new as the Mac OS has a strict Apple compliance in place, specifically to prevent the OS from crashing and incompatibilities, so familiar to Windows users.
Apple has responded to Adobe over the software company’s plans to scrap Flash for iPhone development after Creative Suite 5. Read more about it here: http://www.macworld.co.uk/ipod-itunes/news/index.cfm?newsid=3221286Adobe, Apple, Flash, iPhone, Mac OSX Adobe, Apple, iPhone